Your current browser seems to be outdated. This means that some features of the website are not available. Please update your browser.
Attention: some of the selected courses have overlapping schedules.
According to our information you currently have not yet passed a course
Your planning has not been saved yet
Attention! Your planning has courses in the same period with overlapping timeslots
Workshop Interactive Storytelling (2024/2025: period 2)
Course aim
Students learn to actively use the knowledge and skills they have gained in their Academic Profile and to apply these skills in a professional context. In addition, students are trained in important professional skills, such as communication with professional partners, working in a team, developing ideas and concepts and learning to work towards a specific end product. body { font-size: 9pt;
Course content
The following students are guaranteed a place:
- BA Media and Culture 3rd year and further;
- pre-master’s students.
The Workshop is an intensive course with technical instructions and a lot of group work (i.c. brainstorm, preparation, writing, recording and editing days) outside the formal seminar times.
Therefore, we ask you to block timeslots A and D for this course. The teams for the productions are formed during the first seminar, in consultation with the participating students.
The Workshop Interactive Storytelling offers you the opportunity to use your research skills and media studies knowledge for the development of an interactive audiovisual narrative. In this workshop, students practice skills that are important in the creation of interactive storytelling: research, interactive concept development, camera work, editing and web design.
Students will develop and implement a concept making use of software for interactive narratives (o.a. Korsakow, Dreamhost, Scalar, Twine, Wordpress). Students are free to choose a subject, as long as it is audiovisual in nature, ranging from a media historical to a contemporary topic.
For the creation of the narrative, students can make use of archival and recorded material. In addition to video material, photographs, graphic designs and written documents, interviews, music and other soundbites can be used. Students will get technical instructions, both online and on site.
As a team you are responsible for compiling a production dossier, in which you collectively reflect on your collaboration and the artistic result of your interactive product.
This workshop concerns an orientation on (part of) the professional practice. You learn to work on a project independently and within a team: how do you translate an assignment/question into a suitable product for your intended goal and target audience, how do you divide roles and tasks, how do you address each other about the quality and progress of the work, how do you plan the work, etc. In addition, you practice the important skill to communicate orally and in writing about your work with professionals and with other actors in the field. With this experience you learn to reflect on the efficiency of the production processes and the influence of editorial choices on the artistic quality and content of the product. Moreover, the Workshop Interactive Storytelling stimulates creativity and efficiency in acting and thinking.
body { font-size: 9pt;
Instructional formats
Explanation
The workshop is a form of project- and practice-based education in which students work in groups on a project which connects theory and practice.
Preparation
Study literature and interactive stories, prepare assignments, work independently on the project outside the classroom setting.
Examination
Presentation
Required | Weight 30% | Minimum grade 5.5 | ECTS 2.25
The presentation about the first (low-fidelity) prototype of the interactive story that students are creating.
Week 4
Presentation 2
Required | Weight 70% | Minimum grade 5.5 | ECTS 5.25
The presentation about the second (high-fidelity) prototype of the interactive story that students are creating, including the case study video on this matter.
Week 8
Entry requirements and preknowledge
Entry Requirements
No data about mandatory entry requirements is available.
Preknowledge
Basic knowledge of film-, television-, and new media- theoretical concepts; skills to analyse audiovisual programs; overview of film, television and digital culture.
Prerequisite knowledge can be obtained through
Academic Profiles Film- and Media Culture, Television- and Media Culture.
Languages
- English
Course Iterations
Related studies
Themes
-
Creative
- - Creative
-
Open Science
- - Co-creation
Exams
There is no timetable available of the exams
Required Materials
No information available on the required literature
Recommended Materials
-
BEELDMATERAs this is a workshop, students are encouraged to look beyond academic sources for their information. When it comes to interactive storytelling, some recommended YouTube channels featuring talks from professionals and case studies are: GDC, Interactive Fiction Technology Foundation, Noclip, and NZGDA. Podcasts also offer a wealth of information from the field. Examples are: Magic the Gathering - Drive to Work, and The Writers Panel.
-
BOEKSmed, Suovuo, Skult & Skult. Handbook on Interactive Storytelling. John Wiley & Sons, Inc., Hoboken, NJ.The e-book Handbook on Interactive Storytelling contains both theoretical and practical information on interactive stories. This makes it a useful tool during the creative process. Handbook on Interactive Storytelling Smed, Suovuo, Skult & Skult John Wiley & Sons, Inc., Hoboken, NJ
Coördinator
P.M.E. Corsius MA | p.m.e.corsius@uu.nl |
Lecturers
P.M.E. Corsius MA | p.m.e.corsius@uu.nl |
Enrolment
Enrollment
From Monday 3 June 2024 up to and including Friday 21 June 2024
Late enrollment
From Monday 21 October 2024 up to and including Tuesday 22 October 2024
Enrollment closed
Permanent link to course page
Show in the Course-Catalog