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The Sustainability Game (2023/2024: periode 3)
Cursusdoel
This course focuses on games as a form of science communication to engage with sustainable futures. The aim of this course is for students, in interdisciplinary teams, to develop a number of sustainability games that use the unique features of games to explore future scenarios. Through the development process of this game, the students realize the following learning goals:
- Acquire in-depth knowledge of game design as a science communication tool for engaging with the future
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Use game design to learn about the representation and communication of complex systems and future scenarios
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A unique possibility to work with teams in a highly transdisciplinary, creative design process
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Translate scientific knowledge of sustainability themes into appealing applied games as science communication tools for a wider audience with diverse societal clients
Vakinhoudelijk
In this course, you will use game design as a way to learn about science communication related to the future. UU bachelor's students specializing in sustainability topics collaborate with Games & Interaction students from HKU University of the Arts Utrecht to build and publish a fully functional prototype game! This means that at the end of the course, around 15 game prototypes about sustainable futures will have been developed (one per group).
UU students will follow lectures on game mechanics and academic game design theory - and a series of tutorials and lectures about games in a context of sustainable futures. This lecture series will pay special attention to science communication as a skill! It is important to know that this course does not require you to know anything about game design! You are really in the role of sustainability researcher in the project, and any involvement in game design is really up to you. The course is also flexible when it comes to accommodating your specific academic knowledge because students are participating from throughout the UU.
Games are an exciting tool for exploring interdisciplinary and complex sustainability problems, and an important, upcoming tool for imagining and experimenting with more sustainable futures. They can build directly on science to offer rigorous representations of human and natural systems and different societal roles and perspectives, while offering highly experiential, scalable modes of engagement. They allow people to step into future worlds and experiment with the rules and roles that make up those futures.
The joint course is kick-started with a game-jam: a week-long process bringing together teams to build game prototypes. Interdisciplinary teams of ~5 students design games focusing on exploring sustainable futures, with UU students taking on the role of sustainability experts. Impression: https://www.youtube.com/watch?v=ZH18LBtXFp8. After the game jam, students will continue to work with their HKU teams to finalize their games about sustainable futures.
The minimum number students for this course is 15, the maximum number is 38. Registration will close once 38 students has been reached, on a first come first serve basis. If you are in doubt whether this course is for you, do contact the course coordinator Joost Vervoort at j.m.vervoort@uu.nl - the answer is very likely to be yes!
Werkvormen
Toelichting
The first part are the two two-hour introductory lectures. These lectures provide the students with foundational knowledge of (applied) games and game development.
1. Focused lectures and tutorialsToelichting
These lectures include introductory lectures on game design as well as focused tutorials and lectures on games as an approach to investigate future scenarios.
2. Game jam and collaborative projectToelichting
The second part of the course is a week-long game-jam at the beginning of period 3. This week marks the start of the applied game course at HKU. In this full-time week, the students form their own teams and start developing game prototypes. Students are expected to be present during the game-jam, except when students have classes of other courses.
Toetsing
Eindresultaat
Verplicht | Weging 100% | ECTS 7,5
Ingangseisen en voorkennis
Ingangseisen
Je mag niet uitsluitend ingeschreven staan voor de volgende opleiding:
- Cursist Geowetenschappen
Je moet minimaal 45 punten van het bachelor programma hebben behaald
Voorkennis
The student must be enrolled in a Bachelor's programme at Utrecht University and gained at least 45EC.
Voertalen
- Engels
Cursusmomenten
Gerelateerde studies
Thema's
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Creative
- - Creatieve Werkvorm
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Sustainability
- - Overig
Tentamens
Er is geen tentamenrooster beschikbaar voor deze cursus
Verplicht materiaal
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DIVERSEScientific articles assigned for specific lectures
Aanbevolen materiaal
Er is geen informatie over de aanbevolen literatuur bekend
Opmerkingen
This course is scheduled in 3C incl. 2 preparatory evening lectures at the end of period 2.
Coördinator
dr. J.M. Vervoort | J.M.Vervoort@uu.nl |
Docenten
Inschrijving
Inschrijving
Van maandag 30 oktober 2023 tot en met vrijdag 24 november 2023
Na-inschrijving
Van maandag 22 januari 2024 tot en met dinsdag 23 januari 2024
Inschrijving niet geopend
Permanente link naar de cursuspagina
Laat in de Cursus-Catalogus zien