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Small project Game and Media Technology
Cursusdoel
The Small Project GMTE is one of the ways in the GMTE master's program to gain experience with the practices in a job after graduation.
The project in game or media technology, individual or in a small group, is intended to acquaint you with literature study, experimentation for a research purpose or development issues.
It is not a fully fledged research project like a thesis project. In contrast to a thesis project, within the small project the students do not have to formulate their own research question, invent and validate their own solutions.
Rather, an assignment can be given by a stakeholder to design, develop, and test an application or experiment, and report on that.
Assessment
In each case, the project is concluded with an end presentation and a written report, which typically contains the following sections:
- Preface. Explain that this report is the result of a GMT Small Project, where you perform the project, in which project, and who your collaborators and supervisors are.
- Introduction. Describe the context of the project, the motivation, and the general objective.
- Approach. What was done to achieve the objectives that were defined in the Introduction.
- Implementation. Provide details about the implemented program, game, experiment, etcetera. Consider providing a class structure with the main organization of the functionality you implemented.
- Results. Describe the resulting product, game, data collected, etc. Describe how it meets the objectives defined in the Introduction.
- Reflection. Describe what you have learned from the small project.
- Concluding remarks. Wrap up the report. Summarize how you objectives are met, or how the research question is answered. What is left to do to even better meet the objectives ? How can the results be used, extended, or generalized ?
There is no minimum or maximum to the report's number of words or pages. A common length is 10 to 20 pages.
The assessment criteria are:
- quality of the presentation (10% of the final mark)
- quality of the report (30%)
- quality of the results (30%)
- way of working (30%)
To qualify for a repair of the final result the mark needs to be at least a 4.
Prerequisites
This course is only available for GMTE students.
Vakinhoudelijk
The small project is an individual or small group project in game or media technology intended to acquaint you with literature study, experimentation for a research purpose or development issues.
Its size is 15 EC and it is generally taken at the beginning of your second year. It may be taken at another time if that logistically fits your program better, but not earlier than the third period of your first year.
The small project is done during one period full-time, or during two consecutive periods half-time. If the supervisor permits, a project may also be done in the summertime (between teaching periods four and one).
The project can be taken internally or externally with one of our industrial or research partners.
Enrolment in the project is through Osiris Student, in the periods Osiris is available for course enrolment.
For further details also see https://ics.uu.nl/docs/vakken/mspgmt/.
Course form
The Small Project GMTE typically consists of a preparatory meeting, a mid-term meeting or presentation, and an end presentation.
During the project, the student is must elaborate on the ojectives set by the stakeholder, the approach to achieve the objectives, an implementation, obtaining results from the implementation, reflect on the project process, and report on all these aspects.
The form of the small project is one of the following:
- HKU Game Small Project, at the University of Arts Utrecht.
The project takes place at HKU (Hogeschool voor de Kunsten Utrecht/University of Arts Utrecht). The project is a team project. One or two GMTE students collaborate with a number of HKU students. The task is to design and develop a game for an external stakeholder. At HKU, the project is known as "Context Project ", part of their Games and Interaction program. The GMT student works at the venue of the HKU at Ina Boudier Bakkerlaan 50, Utrecht.
- HU Media Small Project, at the University of Applied Science Utrecht.
- Company GMTE Small Project, as an internship.
- Internal GMTE Small Project, to support a running (PhD) research project.
Literature
There is no fixed literature for this project.
Werkvormen
Individueel
Toetsing
Eindresultaat
Verplicht | Weging 100% | ECTS 15
Ingangseisen en voorkennis
Ingangseisen
Je moet een geldige toelatingsbeschikking hebben
Voorkennis
Er is geen informatie over benodigde voorkennis bekend.
Voertalen
- Engels
Cursusmomenten
Tentamens
Er is geen tentamenrooster beschikbaar voor deze cursus
Verplicht materiaal
Er is geen informatie over de verplichte literatuur bekend
Aanbevolen materiaal
Er is geen informatie over de aanbevolen literatuur bekend
Coördinator
prof. dr. R.C. Veltkamp | R.C.Veltkamp@uu.nl |
Docenten
prof. dr. R.C. Veltkamp | R.C.Veltkamp@uu.nl |
Inschrijving
Inschrijving
Van maandag 3 juni 2024 tot en met vrijdag 7 februari 2025
Na-inschrijving
Van maandag 31 maart 2025 tot en met dinsdag 1 april 2025
Naar OSIRIS-inschrijvingen
Permanente link naar de cursuspagina
Laat in de Cursus-Catalogus zien